|
. |
Shaman
Shaman are the spiritual leaders of their
tribes and clans. They communicate with
spirits, have visions of the future, and
guide their people through the darkest of
times. Many mistake their wisdom and
serenity for a pacifist nature. When
challenged, though, shaman have a range of
powers available for dealing with threats to
the natural order.
The Shaman is a secondary Healing class (to
the Priest) with a fun assortment of spells
and options. The Shaman is especially liked
by party members for its Healing and
beneficial totems. The Shaman has up to four
types of totems: Air, Earth, Fire, and
Water. An important part of playing the
Shaman is figuring out which totem is best
to use in each situation.
|
Assassination
- Tier 1
Improved Eviscerate - rank 1/3
Minimum Level: 10
Increases the damage done by your Eviscerate ability by 5%.
Remorseless Attacks - rank 1/5
Minimum Level: 10
After killing an opponent that yields experience, gives you
a 8% increased critical strike chance on your next Sinister
Strike, Backstab, Ambush, or Ghostly Strike. Lasts 20 sec.
Malice - rank 1/5
Minimum Level: 10
Increases your critical strike chance by 1%.
Assassination - Tier 2
Ruthlessness - rank 1/3
Minimum Level: 15
Requires 5 points in Assassination Mastery
Gives your finishing moves a 20% chance to add a combo point
to your target.
Murder - rank 1/2
Minimum Level: 15
Requires 5 points in Assassination Mastery
Increases your chance to hit while using your Sap, Ambush,
Garrote, or Cheap Shot abilities by 3%.
Improved Slice and Dice - rank 1/3
Minimum Level: 15
Requires 5 points in Assassination Mastery
Increases the duration of your Slice and Dice ability by
15%.
Assassination - Tier 3
Relentless Strikes - rank 1/1
Minimum Level: 20
Requires 3 points in Ruthlessness
Requires 10 points in Assassination Mastery
Your finishing moves have a 20% chance per combo point to
restore 25 energy.
Improved Expose Armor - rank 1/3
Minimum Level: 20
Requires 10 points in Assassination Mastery
Increases the armor reduced by your Expose Armor ability by
15%.
Lethality - rank 1/5
Minimum Level: 20
Requires 5 points in Malice
Requires 10 points in Assassination Mastery
Increases the critical strike damage bonus of your Sinister
Strike, Gouge, Backstab, Ghostly Strike, and Hemorrhage
abilites by 6%.
Assassination - Tier 4
Vile Poisons - rank 1/5
Minimum Level: 25
Requires 15 points in Assassination Mastery
Increases the damage dealt by your poisons by 3%.
Improved Instant Poison - rank 1/5
Minimum Level: 25
Requires 15 points in Assassination Mastery
Increases the chance to apply Instant Poison to your target
by 2%.
Assassination - Tier 5
Improved Kidney Shot - rank 1/3
Minimum Level: 30
Requires 20 points in Assassination Mastery
Reduces the cooldown of your Kidney Shot ability by 2 secs.
Cold Blood - rank 1/1
Minimum Level: 30
Requires 20 points in Assassination Mastery
Instant3 min cooldown
When activated, increases the critical strike chance of your
next Sinister Strike, Backstab, Ambush, or Eviscerate by
100%.
Improved Deadly Poison - rank 1/5
Minimum Level: 30
Requires 20 points in Assassination Mastery
Increases the chance to apply Deadly Poison to your target
by 3%.
Assassination - Tier 6
Seal Fate - rank 1/5
Minimum Level: 35
Requires 1 points in Cold Blood
Requires 25 points in Assassination Mastery
Your critical strikes from abilities that add combo points
have a 20% chance to add an additional combo point.
Assassination - Tier 7
Vigor - rank 1/1
Minimum Level: 40
Requires 30 points in Assassination Mastery
Increases your maximum Energy by 10.
|
. |
|