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Paladin Upholders of the Holy Light and defenders of the Alliance, the Paladins can be found from the northern forests of the Tirisfal Glades, fighting back the advance of the Forsaken, to the southern reaches of the Blasted Lands, ceaselessly upholding their vigil against demonic forces from beyond the Dark Portal. Wielding their mighty hammers and the strength of the Light, these holy warriors command forces in battle, continuously throwing themselves into the fray wherever the fighting is the thickest.

The Paladin is a mix of a melee fighter and a secondary spell caster. The Paladin is ideal for groups due to the Paladin's healing, Blessings, and other abilities. Paladins can have one active aura per Paladin on each party member and use specific Blessings for specific players. Paladins are pretty hard to kill, thanks to their assortment of defensive abilities. The Paladin can also heal with Holy Light, unlike other combat classes. The Paladin is an Undead specific fighter as well, with several abilities designed to be used against the Undead.

Holy - Tier 1

Divine Strength - rank 1/5

Minimum Level: 10
Increases your Strength by 2%

Divine Intellect - rank 1/5

Minimum Level: 10
Increases your total Intellect by 2%.

Holy - Tier 2

Spiritual Focus - rank 1/5

Minimum Level: 15
Requires 5 points in Holy Mastery
Gives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.

Improved Seal of Righteousness - rank 1/5

Minimum Level: 15
Requires 5 points in Holy Mastery
Increases the damage done by your Seal of Righteousness by 3%.

Holy - Tier 3

Healing Light - rank 1/3

Minimum Level: 20
Requires 10 points in Holy Mastery
Increases the amount healed by your Holy Light and Flash of Light spells by 4%.

Consecration - rank 1/1

Minimum Level: 20
Requires 10 points in Holy Mastery
135 Mana
Instant cast8 sec cooldown
Consecrates the land beneath the Paladin, doing 64 Holy damage over 8 sec to enemies who enter the area.

Improved Lay on Hands - rank 1/2

Minimum Level: 20
Requires 10 points in Holy Mastery
Gives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.

Unyielding Faith - rank 1/2

Minimum Level: 20
Requires 10 points in Holy Mastery
Increases your chance to resist Fear and Disorient effects by an additional 5%.

Holy - Tier 4

Illumination - rank 1/5

Minimum Level: 25
Requires 15 points in Holy Mastery
After getting a critical effect from your Flash of Light or Holy Light spell, gives you a 20% chance to gain Mana equal to the base cost of your spell.

Improved Blessing of Wisdom - rank 1/2

Minimum Level: 25
Requires 15 points in Holy Mastery
Increases the effect of your Blessing of Wisdom spell by 10%.

Holy - Tier 5

Divine Favor - rank 1/1

Minimum Level: 30
Requires 5 points in Illumination
Requires 20 points in Holy Mastery
60 Mana
Instant cast2 min cooldown
When activated, gives your next Flash of Light or Holy Light spell a 100% critical effect chance.

Lasting Judgement - rank 1/3

Minimum Level: 30
Requires 20 points in Holy Mastery
Increases the duration of your Judgement of Light and Judgement of Wisdom by 10 sec.

Holy - Tier 6

Holy Power - rank 1/5

Minimum Level: 35
Requires 25 points in Holy Mastery
Increases the critical effect chance of your Holy spells by 1%.

Holy - Tier 7

Holy Shock - rank 1/1

Minimum Level: 40
Requires 1 points in Divine Favor
Requires 30 points in Holy Mastery
255 Mana20 yd range
Instant cast30 sec cooldown
Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.

 

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