|
. |
Mage
The Mages of Warcraft once centered their
powers within the mageocracy of Dalaran.
After that kingdom's destruction by the
Burning Legion the arcane arts spread to the
far corners of the world.
The Mage is a very important and helpful
party member. One of the Mage's most
powerful abilities is Polymorph, which
allows it to control the number of monsters
currently attacking the party. The mage is
also able to use a teleportation spell,
allowing it to travel through the land more
quickly. Mages can even summon in food and
drink to help everyone recover faster from
battle. |
Arcane - Tier
1
Arcane Subtlety - rank 1/3
Minimum Level: 10
Reduces the threat generated by your offensive Arcane spells
by 20%.
Arcane Focus - rank 1/5
Minimum Level: 10
Reduces the chance that the opponent can resist your arcane
spells by 2%.
Improved Arcane Missiles - rank 1/5
Minimum Level: 10
Gives you a 20% chance to avoid interruption caused by
damage while channeling Arcane Missiles.
Arcane - Tier 2
Wand Specialization - rank 1/5
Minimum Level: 15
Requires 5 points in Arcane Mastery
Increases your damage with Wands by 5%.
Arcane Concentration - rank 1/5
Minimum Level: 15
Requires 5 points in Arcane Mastery
Gives you a 2% chance of entering a Clearcasting state after
any damage spell hits a target. The Clearcasting state
reduces the mana cost of your next damage spell by 100%.
Arcane - Tier 3
Improved Dampen Magic - rank 1/2
Minimum Level: 20
Requires 10 points in Arcane Mastery
Increases the effect of your Dampen Magic spell by 25%.
Improved Arcane Explosion - rank 1/5
Minimum Level: 20
Requires 10 points in Arcane Mastery
Reduces the casting time of your Arcane Explosion spell by
0.3 sec.
Evocation - rank 1/1
Minimum Level: 20
Requires 10 points in Arcane Mastery
Instant10 min cooldown
While channeling this spell, your mana regeneration is
active and increased by 1500%. Lasts 8 sec.
Arcane - Tier 4
Improved Mana Shield - rank 1/2
Minimum Level: 25
Requires 15 points in Arcane Mastery
Decreases the mana lost per point of damage taken when Mana
Shield is active by 10%.
Improved Counterspell - rank 1/2
Minimum Level: 25
Requires 15 points in Arcane Mastery
Gives your Counterspell a 50% chance to silence the target
for 4 sec.
Arcane Meditation - rank 1/5
Minimum Level: 25
Requires 1 points in Evocation
Requires 15 points in Arcane Mastery
Allows 3% of your Mana regeneration to continue while
casting.
Arcane - Tier 5
Presence of Mind - rank 1/1
Minimum Level: 30
Requires 20 points in Arcane Mastery
Instant3 min cooldown
When activated, your next Mage spell with a casting time
less than 10 sec becomes an instant cast spell.
Arcane Mind - rank 1/4
Minimum Level: 30
Requires 1 points in Evocation
Requires 20 points in Arcane Mastery
Increases your maximum Mana by 2%.
Arcane - Tier 6
Arcane Instability - rank 1/3
Minimum Level: 35
Requires 1 points in Presence of Mind
Requires 25 points in Arcane Mastery
Increases your spell damage and critical strike chance by
1%.
Arcane - Tier 7
Arcane Power - rank 1/1
Minimum Level: 40
Requires 3 points in Arcane Instability
Requires 30 points in Arcane Mastery
Instant3 min cooldown
When activated, your spells deal 35% more damage while
costing 35% more mana to cast. This effect lasts 15 sec.
|
. |
|