eq2
gold
Power
leveling
FFXI
Gil
wow gold
Level Requirements / (min 10)
Many items have level requirements. You cannot use them
until your character has reached that level. Place your
cursor over the item to check the level requirement. "(min
10)" is the minimum level that you have to be to use the
item. So you would have to be character level 10 or higher
to use this item.
Items are
listed in red when your character cannot use them.
Item Quality Colors
(from least powerful to most powerful)
Poor Quality*
Common Quality
Uncommon Quality
Rare Quality
Epic
Legendary
Artifact (None active yet)
*Poor Quality Items should be sold to the vendor. Players do
not want these items.
Item Type Rarity
This section explains when you will come across items for
certain slots on your character.
At level 1:
Chest, Shirt, Hands, Legs, Feet, Waist, Wrist
At higher levels (not revealed), listed in the order at
which you will find them: Shoulder/Finger, Head/Neck,
Trinket.
Item Bound Types Not Bound
- Items can be equipped, removed, or traded
at any time and in any order.
Bind on Equip - You can trade this item if
you haven't equipped it. Once you equip it, you can no
longer trade it with other players.
Bind on Use - Once you have used this item,
you can no longer trade it.
Bind on Acquire - Once you pick up the
item, you will no longer be able to trade it with other
players. Be very careful not to loot this item if you're not
supposed to have it permanently.
Quest Items - Quest Items are bound to your
character. You cannot trade them. Durability
Item durability is an important aspect of World of Warcraft
that works to stabilize the economy, decrease inflation
specifically in the high end game, and in general keep
prices of player sold items lower than normally would occur
without such a feature. Durability should also add
additional depth to the game since players will have more
variety in their items and more abilities will be added over
time to interact with durability. Item durability is
different from item decay in that players will never lose
items through item durability. On death, all equipped items
will lose 10% durability.
Classes
Set Items
There are Set Items where wearing more pieces of an item set
will convey more bonuses to your character.
Armor Swapping
Armor can't be swapped out (changed) while in combat. Other
equipment such as weapons and accessories can be swapped
out.
Linking Item Stats to Chat Text
You can create a link to your item in chat text, which is
useful for showing it to people for trading purposes or just
to share information about your item. Hold down "Shift" and
left-click on the item while having your chat text typing
box open. This will insert a link to that item. Whenever you
see [itemname], you can click on that text to see the stats
of the item. Trade channels are the only general chat
channels that allow item links. You can also link to items
in the auction house to show items for sale to your friends
=].
Stacking
Some items are stackable. They will stack/combine
automatically when you drag them over to your backpack. You
can break up a stack of items by holding "Shift" and then
left-clicking on the item. This will bring up a number box,
which you can use to indicate how many items you want to
take out of the stack.
"Made By <Playername>"
This is an item that was created using a trade skill. The
name on the item is the name of the person that created the
item.
+Damage vs. +Mana
Using Fireball as an example, you can cast more fireballs
with the INT item, but the damage you do is greater with the
DMG item. Overall you deal slightly less damage on a full
mana bar but at an increased DPS using the DMG item.
+Chance Hit
Items which provide +hit chance counteracts the increased
miss chance penalty of dual-wielding.
Instant Melee Attacks
The attack power bonus is multiplied by a fixed number
pulled from the following table:
Dressing Room
You can check out what items will look like on your
character before you get them. Learn more
here
.
Additional Information
-
You can
turn in Thorium Shells (bullets) in exchange for Thorium
Headed Arrows. Both Orgrimmar and Ironforge have a
turn-in NPC.
-
Elixirs
will not stack with player spells that improve the same
attribute.
-
Shields
have blocking values. Blocked attacks avoid an amount of
damage based on your shield and your character's
Strength.
-
Wand use
can be interrupted when the user takes damage. Wands can
be used by all classes that possess the Wand
Proficiency; fire, frost and shadow skills are not
necessary. Wand damage is reduced by resistance in the
appropriate school. Wand use is not prevented when
silenced. It is prevented in all the same situations
melee is prevented.
-
Quest
Items: Quest rewards are labeled as Bind on Acquire.
Quest rewards can still be equipped or sold to a
merchant, but you can't sell or give them to other
players. This has been implemented to deter these items
from flooding the game economy which was an issue prior
to this rule.
-
Quivers
and ammo pouches will increase attack speed when using a
gun or bow.
-
Items
with procs are using time-based procs. Their proc
frequencies are entered as the number of desired procs
per minute, and their actual per-swing proc chances are
calculated from that using the weapon's speed.
-
All
cloaks can be worn by all classes.
-
Items
that increase percentages to block, dodge, crit, parry,
and hit chance now stack.
-
Wands -
The Shoot Wand ability is a toggle. While active, it
will continue attacking with the equipped wand until
cancelled (e.g. moving).
-
You can
only have one Flask affecting you at a time. The Effects
of Flasks will now persist through death.
-
There are
items in the game that have a duration on them that is
measured in real time. For instance, there are fish that
have a four-hour duration; they only last four hours
regardless of whether or not the character is logged in.
-
Proficiency Bonuses: Some sets of equippable items will
give bonus effects to the player only if they have a
specific skill, such as Leatherworking.
Common Questions Where do I find rings,
necklaces, trinkets, shoulders, and hats?
These items are more commonly available at higher levels,
for more powerful characters.
To what items can I apply armor patches?
Chest (body armor), feet (boots), hands (gloves), legs
(pants).
How do item drops work?
Monsters randomly drop items from a loot table (grab bag of
possible items). Some monsters always drop an item, such as
powerful, rare, and uniquely named monsters.
Where can I get armor patches?
Leatherworkers can make them. You can get them elsewhere as
well, such as a quest reward.
How can I see what items I can use?
Hit "C" for your character screen. Then, click on the
"Skills" tab. Scroll down to "Proficiencies" which will list
what types of items you can use.
What items don't display on my character?
Trinkets and rings do not display on your character.
Do items have weight? Can I be encumbered?
Items do not have weight. You can carry as many items as you
have room for without any negative effect on your character.
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